
REGELN "Air Hockey"
Air Hockey
Tournament Rules
Updated July
2000
TOURNAMENT AND
COMPETITION AIR-HOCKEY RULES AND PROCEDURES
SECTION I. Referee's
Authority and Responsibility
A. Referee's Authority
and Responsibility
1. Each game in an Official Air-Hockey Competition (i.e. U.S.A.A. sanctioned) shall be
refereed. Players of a Challenge Match may play without a referee at their own risk of
unresolvable controversies. The referee will act as an unbiased observer insuring that the
game is played in a correct, fair, and sportsmanlike manner. He/she has the authority to
declare IN PLAY, TIME IN, or TIME OUT. He/she also has the power to impose penalties and
enforce all the rules of the sport.
2. The referee must never coach a player whom he/she is refereeing. If a referee commits
such an act, the opposing player may protest to a Head Referee or ultimately to the
Tournament Committee for a decision.
3. The referee shall verbally state the score of the game after each point scored. He/she
shall also verbally declare the game count of the set after each game is completed, and
set count after each set, if applicable.
4. When the game is out of play as a result of a foul the referee will ask the player not
in possession of the puck if that player is ready before the referee announces "IN
PLAY" (or "TIME IN"). In case of any excessive delay by the player not in
possession of the puck to give an affirmative indication to the referee that he/she is
ready the referee may proceed to put puck IN PLAY. (cl#3) The referee must place a puck
that is off the table back into play by either physically releasing it or by acknowledging
the release of the player.
5. (1978 IV.A.1.) The referee has the final word on any decision during the game that is
in adherence to the rules. He/she may consult others if he/she wishes to do so.
SECTION II. Legal
Objects and Bounds of Play
A. Legal Objects of
Play
1.(1978 I.A.-I.A.4.) Mallets (strikers) must be approved by game referees as meeting
requirements of U.S.A.A. Weight must be 6 oz. or less. Diameter must be less than
4-1/16". Color may be any except that the outside rim must be of a different color
than game surface of table. Devices for attaching mallet to hand (i.e. bands, straps,
handles, & gloves) are legal as long as they do not affect the puck during play.
(Cl #2 and 1995 Littleton Meeting) No mallet may be altered by sloping the playing surface
in order to create an angled striking or defending surface, and the mallet must consist of
the same material and be uniform and symmetrical throughout its circumference.
2. (1997 Houston) A player may play with only one mallet on the playing surface at one
time.
3 (1997 Houston) A player is allowed to change mallets at any time during play.
4. (Clarification #1) Two pucks are approved by USAA for sanctioned events: the
"lexan-red" and the "lexan-yellow." The "lexanyellow" will
be used unless both players agree to use the other approved puck. Pucks may not be changed
during a game unless both players agree or unless the Referee insists due to clear
unplayability of the puck. Such a change in pucks must, if possible, be to the same kind
of puck.
a. Only one puck may be in play at a given moment.
b. Pucks must have at least one layer of white plastic tape on the top side. (1995
Littleton Meeting) Pucks with more than one layer of tape may be used only if both players
agree.
5. (1996 Houston) All sanctioned tables must meet USAA standards and be broken in.
Approved Air-Hockey tables by the USAA are the Dynamo Brown, Blue tops and Purple
tops, Brunswick Blue tops(all full-sized models). Conditional approval means that both
players must agree to play.
6. Shields are approved for play if they are at a right angle to the top of the table and
both players agree to play with them.
B. (Clarification #26)The legal bounds of play within which or in contact of which the
puck may be legally IN PLAY are the table's playing surface, the walls of the rails, the
front faces of the goals, the interiors of the goals, and the player's mallets. For the
puck to touch any other objects, while it is IN PLAY, is to place the puck Out of
Bounds and therefore instantly Out of Play, by interference, or by a foul, except in
circumstances where a foul is nullified. (Clarification #12)A puck which grazes the top of
the rail is out of play even if it returns to the table surface. If the puck bounces
off a shield and returns to the table, the puck is out of play.
SECTION III. Beginning
the Game, TIME IN/TIME OUT, IN PLAY
A. Beginning the Game
1. (1996 Houston) Every official match begins with a face-off. A coin toss is used to
determine starting sides. The player winning the coin toss chooses which side to begin on.
The winner of the face-off will begin games 3, 5 and 7 with the puck. His opponent will
begin the games 2, 4 and 6 with the puck.
2. Players will alternate game-beginning serves and table sides before each game of each
match, after the first.
3. (CL #3) The game begins when the referee calls first "TIME IN" after
ascertaining that both players are ready. In case of any excessive delay by either player
to give an affirmative indication of their readiness, the referee will proceed to call
"TIME IN".
B. TIME IN/TIME OUT, IN
PLAY
1.a. (1978 II.E.3) Each player may take one ten second or shorter time-out per game.
b. (CL #8) A player may exercise his/her TIME-OUT only when the puck is in his/her
possession or not in play.
c. A player must make a clear indication of TIME-OUT so that the referee understands the
player's intention.
2. (1995 Littleton Meeting) When the puck is IN PLAY, the referee should only grant a
TIME-OUT if the player calling TIME-OUT demonstrates control of the puck. A puck breaking
the vertical plane of the goal face can never be considered controlled. A player must
never assume that the referee has granted his/her TIME-OUT and should therefore stay at
the ready (without fouling)
until the referee officially calls "TIME-OUT."
3. (1995 Littleton Meeting) A player calling an additional TIME-OUT after his first
receives an automatic "conduct warning" (see section IV) from the referee. The
referee should announce "TIME-OUT," issue the warning by announcing
"conduct warning - extra TIME-OUT," and immediately call "TIME-IN." If
the non-offending player was not in possession of the puck, the referee should ask that
player if he/she is ready before announcing "TIME-IN." A referee may suspend
this penalty if the offending player attempts to call an extra TIME-OUT because of injury.
4. (1978 II.E.4) Referee may call an official time-out of a reasonable duration if he
agrees that the situation warrants it (i.e. sanding puck, interferences, emergencies).
5. (1978 II.C.5) When the puck leaves the playing surface and contacts anything except a
player's mallet, play is suspended until the puck is put back into play by the referee.
True, even if it touches top of flat rail surface.
SECTION IV. Penalties,
Fouls, Face-Offs
A. Penalties and Fouls
1. (1978 IV.B.1) Foul: The penalty for a foul is forfeiture of the puck.
2. (1978 IV.B.2) Technical Foul: The penalty for a technical foul is a free shot taken by
the innocent player at the unprotected goal of the guilty player. After a free shot, play
immediately begins when the puck either scores, rebounds from the goal, touches the end of
the table (not sides), or comes to a rest on the playing surface. All free shots must be
legal.
3. (1978 IV.B.4) If a foul occurs and the innocent player plays the puck before the
referee has time to suspend play and grant him possession of the puck, the referee may
choose not to call the foul. (1997 Houston) In the case of a centerline or topping
violation, the referee shall NOT stop play if the innocent player gains immediate
possession of the puck.
4. (1978 II.E.1) Unnecessary or excessive delay of game is considered a foul and loss of
puck results. Stalling is included in this ruling of delay (referee decision).
5. (1978 II.D.6) Referees should caution players to desist from striking pucks which are
obviously spinning top-like on table. Foul may be called. (Such pucks may be kept on the
table by use of the mallet.)
6. (1978 II.D.2) The puck cannot be "topped" by lifting the mallet and placing
it on the top of the puck. This cannot be done at any time whether before a serve or after
a serve during play. Violation of the rule constitutes a foul -- never a technical foul.
(Cl #6) Using the mallet to bring an air-borne puck to the table or opponent's goal is not
a topping violation no matter which side or edge of the puck is contacted.
7. (1978 II.D.3) Although the puck cannot be "topped", the edge of the puck may
be "chipped" or "chopped" with the bottom or top of the mallet. The
referee should caution players not to tilt their mallets so as to descend past a 40 degree
angle when touching the puck with the mallet. Otherwise, their action can be considered
"topping" the puck which incurs the penalty of a foul. "Tilting" or
"dipping" the mallet 40 degrees or above for either offensive or defensive
purposes is legal.
8. (1978 II.C.7) If any part of a player's hand(s), or arm(s), or body, or clothes touches
the puck, "palming" will be called by the referee which constitutes a foul and
the player doing so loses possession of the puck.
Exceptions:
a. (1978 II.C.7a) If, during a defensive block only, the puck rises from the tables and
touches the defensive player's hand(s) or arm(s) no foul need be called.
b. (1978 II.C.7b) "Goal-Tending": if, in the referee's decision,
"palming" occurs while the puck is moving in a direct path towards the goal for
a score, whether by straight shot or bank shot, "goal-tending" must be called
against the player doing the "palming." "Goal-tending" incurs a
technical foul for which the penalty includes loss of puck and also allows opponent a free
shot at the unprotected goal of the offending player. This penalty is enacted upon each
and every occurrence of "goal-tending."
9. (1978 II.C.6) When a player loses total control of his own mallet, whether during an
offensive shot, defensive maneuver, or merely positioning the puck the player commits a
foul and loses possession of the puck.
10. a. (1978 II.C.1) When the puck is struck in an offensive manner, leaves the playing
surface, and remains off the table, the player causing such action commits a foul and
loses possession of the puck. Pucks leaning half on rail and half on table are considered
off the table.
b. (1978 II.C.2) If the defensive player, in the opinion of the referee, blocks the puck
and causes the puck to leave the playing surface permanently, the defensive player retains
possession of the puck.
c. (1978 II.C.3) If the defensive player (again referee's decision) strikes the puck in an
offensive manner (and causes the puck to leave the playing surface), this constitutes
"charging the puck." The defensive player then loses possession of the puck.
d. (1978 II.C.4) If a defensive player moves toward the side and blocks the puck off the
table, the puck belongs to him. If he moves sideways making a shot and knocks it off the
table, the puck goes to the opponent. In unusual circumstances, the referee may make the
judgment decision that "use of excessive force" has occurred, in which case the
defensive player commits the foul and forfeits the puck.
11. (1995 Littleton Meeting) If an offensive player hits a puck and the puck wobbles,
hitting the hand of the defensive player, but not changing the speed and direction of the
puck, then no foul occurs.
12. (1978 II.B.6) Anyone violating the centerline rules commits a foul and forfeits
possession of the puck to the player fouled.
13. (Cl #24) Any player who, on his hand serve, makes a score in his opponent's goal
without there having been an offensive shot made on the puck, since the time that the puck
was IN PLAY, commits the foul of Tossed Score. In other words, a player cannot just toss
the puck into the opponent's goal. The illegal score shall not create a point, and the
player who was illegally scored upon shall have the right to hand serve as the penalty
imposed upon the fouling player.
14. (Cl #10) Although a referee doesn't suspend play in time after a foul, if his/her
voice or gesture interferes with continued play to the point of distraction, the puck
should be returned to the player not committing the foul. A player must never assume that
a foul will be called and stop his/her play. The puck remains IN PLAY until the referee
suspends play and then decides the nature of the foul and the moment of play in which it
occurred.
15. (1995 Littleton Meeting) UNSPORTSMANLIKE CONDUCT WARNING: a foul is incurred upon the
second conduct warning received in a match, a technical foul is incurred upon the third
conduct warning received in a match, a fourth conduct warning results in forfeiture of the
current game, and a fifth conduct warning results in forfeiture of the match. A referee
issues the conduct warnings immediately but must wait until after the game to record the
details on the back of the match card. Actions which should receive "conduct
warnings" include, but are not limited to:
a. Excessive or abusive arguing with the referee
b. Cursing directed towards the referee
c. Speaking loud and vulgar obscenities
d. Verbal or physical assault of another player, spectator, or referee
e. Actions that endanger spectators
f. Destruction of property
g. Actions that discredit the sport, as decided on by the USAA Board
h. Taunting of another player (includes but not limited to: cursing your opponent,
verbally defaming them, or making obscene gestures)i. Intentional or excessive distractive
noise
16. (1995 Littleton Meeting) If a referee feels a player has committed extreme
unsportsmanlike conduct, the referee may issue multiple "conduct warnings" for
one single action. A referee may issue enough "conduct warnings" to cause a
forfeiture of a game or match immediately if he/she feels the penalty is warranted.
17. (1995 Littleton Meeting) DISTRACTIVE NOISE: talking to an opponent, a spectator, a
referee, or oneself during play may be penalized by a foul. Loud noises and excessive
screaming can also be considered distractive. A referee may warn a player before calling a
foul at his/her discretion. Intentional or excessive distractive talking may be penalized
by a "conduct warning" in addition
to a foul. Possible distraction violations which directly lead to a score or a change of
possession should be scrutinized more seriously by a referee when determining whether to
ignore, warn or penalize the potential violation.
B. Face-Offs
1. (1978 IV.B.5) The referee will use a face-off at centerline as a determinant at any
time during the game. Face-off is when the puck is placed flat on the center of the table
by the referee with the players allowed to advance to within one inch of the puck. (1996
Houston) Before the face-off, no player may touch the centerline. They must wait until the
referee releases the puck, at which time normal centerline rules will be in effect. Once
both players are positioned, the referee will call "players ready" then wait 1,
2, 3, or 4 seconds (as in track races) then silently release the puck. When the referee
releases the puck, the players may go for it. The referee should make a determined effort
to release the puck without causing any motion to it. If excessive motion is attained by
the puck, the referee may declare the face-off null and redo it. If the puck goes off the
table, face-off is repeated. Also, if either player contacts the puck before the referee
releases it then he/she has committed a false start. Each player is allowed one false
start with no penalty. If a second false start is committed then the innocent player
receives possession in stead of a face-off.
2. (1996 Houston) The following constitute winning a face-off: a score on the opponent or
gaining the first clear possession without fouling. A puck which has not yet left the
centerline can not constitute possession for either player. The referee will signal with
his arm in the direction of the player who won the face-off.
SECTION VI. Centerline
A. Centerline
1. (1978 II.B.1) If puck is completely contained in one player's half of the playing
surface, opposing player may not cross centerline of table with his/her mallet or body.
2. (1978 II.B.2) A player may stand anywhere around the table on his/her side of the
centerline. He/she may not stand past that line.
3. (1978 II.B.3) When the puck contacts any part of the centerline, either player may
strike the puck to score.
4. (1991 Houston meeting) If the puck and mallet of the offensive player are both
completely on the offensive player's side, the defensive player may not strike either the
puck or mallet. Also, the offensive player may not strike the defensive player's mallet in
this situation when the defensive player's mallet is completely on his own side.
5. (1978 II.B.3.a) Although a mallet is allowed to overreach the centerline, the mallet
may never completely extend over the centerline -- even when following through on a shot.
The mallet may never extend further than its diameter across the centerline.
6. (1995 Littleton Meeting) If in the course of hitting the puck legally, a player's
mallet extends partially (but not completely) over the centerline, no foul shall be called
if his mallet contacts the opposing player's mallet.
7. (1978 II.B.4) If a player scores by striking the puck while the puck is completely on
the opponent's side of the table, the point does not count.
8. (1978 II.B.5) During any Face-Off at center of the table, the centerline rules are
still in effect.
SECTION VII. Scoring,
Serves, Shots
A. Scoring, Serves,
Shots
1. (1978 II.A.1) When the puck enters and drops inside a player's goal, the player's
opponent receives one point (unless play had been suspended by the referee.) If the puck
stops in the goal yet has tilted and broken the horizontal plane of the goal then a score
has occurred. If a puck stops in the goal and does not tilt, thereby not break the
horizontal plane, then the player may either hand the puck to the other player or try to
work the puck out of the goal using legal play methods.
2. (1995 Littleton Meeting) If the puck rebounds out of the goal mouth, the point does not
count. A puck which rebounds out of the goal mouth and strikes the defending
player's hand, and rebounds back into the goal DOES count.
3. (1995 Littleton Meeting) If a puck hits a player's hand on its way into the goal, the
point counts as long as the puck would have scored without the contact.
4. (1978 II.A.3) If a score occurs after the table cuts off power, the point will count
only if the puck was struck prior to the table's cutting off power.
5. (1978 III.A) The first player to accumulate seven (7) points wins the game.
6. (1978 II.A.5) The player scored upon receives possession of puck for the next serve.
7. (Cl #11) A player may hand serve the puck only after it has entered his goal.
8. (Cl #7) The player has 7 seconds to execute a shot which crosses the centerline. No
exceptions.
9. If a puck is flipping around on its edge on one player's side of the table, then the
player may wait for it to stop. The referee will suspend the seven second rule until the
puck rests on its side.
10. (1978 II.D.4) Lifting the mallet from the table and striking the puck is legal.
However, if the referee can show clear damage to the table, the player causing such damage
to the table must cease use of whatever method of play causes it.
11. (1978 II.D.1) The puck may be struck with any part of the mallet, i.e., the side, the
top of bottom edge of the mallet.
12. (1978 II.A.4) If interference occurs during a shot which scores and interference is
called by referee, the point does not count. (Interference constitutes foreign objects on
table playing surface, obvious unnecessary noise distractions by spectator(s) which cause
distractions to player(s) and/or any other incident(s) so deemed by referee.) The puck
returns to the player who possessed it prior to the interference.
13. (Cl #5) If a player takes a shot and drops his mallet and the puck enters his/her own
goal for a score without it being deflected by the defensive player, the point counts. The
player is permitted to stop the puck with hands or body. No point would be scored if the
puck enters the opponent's goal due to the distraction. If a players shoots and the
defense loses the mallet, the defense may not use hands or body to stop the shot if the
shot occurred prior to or simultaneously with the losing of the mallet. The point counts
if it scores.
14. If a player commits a foul and is scored upon in the course of the same play, the goal
counts and the penalty is nullified.
SECTION VIII.
Unsportmanlike Conduct, Player Rights and Responsibilities
B. Player Rights
1. (Cl #9) Before competition begins, a player has the right to play under the stipulation
that no special time-outs for the purpose of clearing sweat from the table be called.
Unless a player requests this stipulation from the referee either player may request the
referee to clean the table during a game.
2. An appeal may be made from either player not in agreement with the referee's decision.
However, the appeals from an Official Air-Hockey Competition and a Challenge Match go to
different bodies. (1)(1978 IV.A.3) The appeal goes to the Head Referees in an
Official Air-Hockey Competition. The Head Referees may overturn the original referee's
decision only if the matter is an incorrect understanding of the rules. After the correct
rule is understood, the original referee's interpretation of the evidence according to the
rules is final. The appeal in this situation must be made immediately after the occurrence
or after the end of the
game in which the disagreement took place. When the next game is begun, no appeal may be
made. (2)The appeal goes to the U.S.A.A. Board of Directors after a challenge match. These
directors decide whether the appeal is valid and, if so, have the right to make any
decisions they deem necessary.
C. Player
Responsibilities
1. (1990 Boulder meeting) If a player desires spectators or players to be quieter while
he/she is playing, he/she should ask the referee to request quiet from the crowd. If the
referee does not believe the noise to be unusual, then the referee does not have to
request the quiet. The player desiring quiet must not abuse the crowd.
SECTION IX. Tournament
and Challenge Match Procedures
A. Time Limits
1. Players have a maximum of two minutes in between games during a tournament match.
During a challenge match players have a maximum of one minute in between games, however
either player may choose to take one 2 mintue break in between games each set. This may be
extended in emergencies.
2. Players may take a maximum 15 minute break between sets during a tournament or
challenge match. This may be extended due to emergencies.
3. (Walker Clause) When a match is called, both players have 15 minutes to report to the
referee or the tournament director. The clock begins when the match is called and does not
stopped ticking until both players report. If there is not a response within 10 minutes,
then the next match is called. For a player who has not reported by 15 minutes, one point
is lost, and then one addtional point for each minute afterwards. This will continue until
the player finally reports to the referee or the tournament director. (1997 Houston) Any
penalties assessed by this clause are mandatory and NOT up to the discretion of the
offending player's opponent.
4.(Flagrant Walker Clause) If a player has been informed personally that his match is up
for play, the player has five minutes to report to the table for competition. If the
player does not comply by the end of five minutes, he loses one point per game, and then
one point per game per minute thereafter.
B. Player Rights and
Responsibilities
1. (1997 Houston) Players who do not referee a match which they are responsible to
referee, or who do not provide a referee acceptable to the players when the players are
ready, face the possible penalty of conduct warnings and/or more severe penalties at the
discretion of the tournament committee. The referee does have a maximum 5 minute break if
he/she has just finished competing.
2. (CL #15) During latter matches on the last day of a tournament, players are granted
permission to watch three games of an on-going match, even if the time for their match has
come.
3. (CL #20) Players must inform either of the two National referees if the players are
leaving the tournament premises. Players should provide specific information as to their
whereabouts and length of absence. If National Referees are unavailable, chart personnel
must be consulted.
4. (1997 Houston) Players who voluntarily forfeit out of a tournament are not entitled to
their prize money or prizes. The USAA may make exceptions to this rule in extreme cases.
The unclaimed prizes go to the USAA.
C. USAA Rights and
Responsibilities
1. (CL #21) The USAA reserves the right to photograph or videotape any tournament play
desired by the camera crew and to use it as players request. Players may refuse to permit
flashbulbs or extreme lighting to be used during their match by camera people.
2. (CL #22) The USAA and tournament sponsors are not responsible in any way for loss
resulting from injury during or traveling to and from any of its sanctioned events. Each
participant and spectator assumes full and total resonsibility for health and safety and
agrees that the USAA and its sponsors are held harmless.
Top Link zum Thema:
Stand Dez. 1998, Andy's Billard, 6410 Goldau
You are visitor Nr: